Friday, 30 April 2010

Biomorphs - artificial selection in design

I was intrigued by the biomorph idea described in Richard Dawkin's the Blind Watchmaker. But what I'm disappointed by is the little evidence I find of this kind of artificial selection in design. What is great about this biomorph method is that is introduces randomness that the designer might not think of, but can instantly recognise as valuable. It is fundamentally applicable to any kind of design, as long as we can build the software and the right kind of rules (not too restrictive, not too random).

Some possible areas: art, (e.g. taken a existing picture/photo and mutate), logos, videos, music,wallpaper patterns, architecture, etc

Advanced users would be given lots of control over the rules used to mutate.

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